Rose Sabre

A Cozyty city on a festival night: a castle lit up beside the river, fireworks bursting over the water, and a tall tower strung with lights.

Cozyty

Grow a gentle little town into a city.

A cozy city builder. Lay a street, zone a few homes and a corner shop, and watch a hamlet become a village, a market town and one day a city. Power and water, buses and ferries, schools and parks, and a festival every season. Nobody’s ever in a hurry, and nothing burns down.

A Cozysters park in a meadow at sunset, its teal coaster looping over orange supports under a pink sky.

Cozysters

Build a little park and watch the coasters loop, from sunrise to fireworks.

A cozy coaster park game. Start with one gentle coaster, and every ticket you sell goes back into the park: taller hills, loops and rolls, carousels and ferris wheels. It keeps running while you’re away, so there’s always something to come back to.

About Rose Sabre

Rose Sabre is Thorne’s game studio. Its first two games share a world, the Cozysters universe, where there’s no way to lose and nobody’s in a hurry. Not everything it makes will be cozy.

Thorne is an engineer, writer and game developer, the former CTO of CrowdMed, author of the science fiction novella Xorientation, and a co-founder of smol farm.

smol farm publishes everything Rose Sabre makes. It’s an independent studio making books, games and apps, and home of Xorientation and Four Corners.